Wed. Battle Report: 200-pt Avengers of the ’60s

Posted on December 8, 2010

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MY "kooky quartet" of Avengers.

Captain America (Hammer of Thor) 72
SR Hawkeye (Avengers) 56
SR Wasp (Avengers) 37
SR Scarlet Witch (Avengers) 35
+ Eleha’al Vine 0
+ Kinetic Accelerator 0
+ Dynamostat 0
=200 points.

FIRST MATCH: Charlie answered the question: “Who Watches the Watchmen?” by running Rorschach, Nite Owl, and the 83-point Comedian. I got to pick the Monument map, which is very good for Cap. Despite getting the first shots off, I made a crucial error by choosing to attack The Comedian with Scarlet Witch instead of running her away. The misogynist took her right out before taking down Hawkeye and Wasp. Cap was too much for Nite Owl to pin down, though, and he finished the rest of Charlie’s team. 1-0.

SECOND MATCH: Jessica attempted to blind me with Scientists Dr. Octopus (Secret Invasion), Beast (Mutations & Monsters) and Goliath (Secret Invasion). She’s a solid player but still a fairly recent one; she’d never seen Captain America in action before. Once Doc Ock was knocked off his Outwit, I had an easy time of it, losing only Hawkeye for the win. 2-0.

FINAL MATCH: Vic played an unofficial Black Lantern Corps theme of Nekron and Black Hand (Justice League). Vic decided to tie up only Cap instead of my whole team with Nekron, enabling Scarlet Witch to easily spirit Cap away. Clutch breakaway rolls in subsequent rounds also helped seal a victory as I whittled away at the dark villain.

UNDEFEATED! At 200 points, this Avengers team is very solid for a number of reasons. A) The Avengers team ability gives them an unparalleled action and positioning advantage, especially because B) two of them are dedicated taxis. C) Cap’s power enables the team to maintain great offensive pressure even when Hawkeye is hampered. But that doesn’t mean Hawkeye is useless, as D) he represents a 2nd source of 3 damage to deal with Invulnerability/Impervious. E) Wasp makes a good tie-up piece, too, and F) Cap’s Leadership allows that 3rd attack to really maintain the offensive or land a KO blow.

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