Browsing All Posts published on »December, 2009«

Guardians of the Galaxy: Final Mission.

December 31, 2009

0

After improving an anemic 1-2 record to 5-4, it was time for the final test of the Guardians in a 300-pointer. Phyla-Vell 138 + Protected 8 + Alias 3 Star-Lord 90 + Contingency Plan 12 Bug 44 + Lunge 5 = 300 points. FIRST MATCH against Morrison’s Avengers: Dr. Strange 149 + Brilliant Tactician 20 […]

Guardians of the Galaxy: Mission three-PLUS.

December 30, 2009

1

I’d fielded pre-built Guardians of the Galaxy teams at the 800 and 1000-point levels, coming away with a successful tournament record. But with other players not quite ready to leave that Saturday evening, we played on in a┬áthree-way “shock the turtle” (in which the map’s playable zone shrinks with each turn, forcing characters toward the […]

Guardians of the Galaxy: Mission three.

December 29, 2009

0

Back from Christmas and continuing the series. Next day was a 800-point game using the Ragnarok event dial. Here’s the team: GUARDIANS OF THE GALAXY V Drax 184 + Protected 8 + Unstoppable 5 + Cannonball 4 + Alias 3 Adam Warlock (Secret Invasion) 160 + Contingency Plan 12 + Invigorate 10 Phyla-Vell 138 + […]

Guardians of the Galaxy: Mission two.

December 23, 2009

1

After a somewhat disappointing debut for this team, I decided to drop Mantis to make extra feat room (and to make it a true Guardians of the Galaxy #1 team, as she was not a field operative of the team). She filled her role on my team as a decent L/C tieup piece and meat […]

Guardians of the Galaxy: mission one

December 23, 2009

3

This is a love story. When Hammer of Thor’s release was still some weeks away, I barely had a clue who any of the Guardians of the Galaxy were (besides already-made members such as Mantis, V Drax and Gamora). And aside from Rocket Raccoon, I didn’t care one whit. I didn’t read Marvel’s “cosmic” titles […]

Building for the Event Dial [pt. 5]: Civil War

December 17, 2009

2

M+M E005 CIVIL WAR Based on the 2007 Marvel Comics crossover, this dial is, in my opinion, just north of unplayable in the current game environment. Why? Read on… THE SETUP: Before the beginning of the first turn, each player must declare his or her force to be either Pro-Registration or Anti-Registration. WHAT IT MEANS: […]

Running with the Runaways

December 14, 2009

4

So there we were, me and Paul (the longtime clix player who taught me), there for a 300-point sealed tournament with no one else showing. Most of the regulars had dropped everything to play a D&D campaign (since one of their key players is frequently out of town) or had pressing personal concerns, and the […]